HEXOTO

Hexoto: Project Mutoboto

Something keeps two minds in one body. And it's not silent.

One-way descent

Your body never comes home.

Every descent to the planet is one-way. Only your mind returns — rebuilt into a new body by the Reconstructor. Everything you were down there stays down there. And the world remembers.

SOMETHING ELSE LIVES INSIDE YOU AND IT ISN'T SILENT

What is Hexoto

A sci-fi roguelite & base-building game. Co-op 1–4.

You are a robot hosting a human mind aboard a dead orbital ship. Reclaim the ship by building — construction is exploration: hex bridges open the void, section by section. Descend through restored teleporters to a hostile planet for resources and answers.

Your base, your body and your mind evolve together — from clean metal to living biomass. Comfort is not decoration here: a warm corner of your base is medicine for a mind under pressure.

// if you loved Valheim × SOMA × Subnautica — this is your signal

Three reasons this is not another survival game

What makes it Hexoto

01

Disposable body, persistent mind

Bodies are spent. Minds persist. The bodies you leave behind become part of the world — and the world does not forget them.

02

A village under the microscope

A living settlement inside a laboratory dome, watched from the dark by machines. You will not stop looking at it.

03

Cosiness as medicine

Comfort corners are not decoration — they hold your sanity together. Build warmth, or lose the balance within.

From the developer

I spent 15+ years making AAA games with major western studios — Mass Effect, Dragon Age and Assassin's Creed among them. Hexoto is the universe I left to build with my own hands.

— Roman, game director & art director

The journey is public

Watch it grow

Devlogs, breakdowns and the road to Steam — in the channels below. Big milestones only, no noise.

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